About Zonal

A spatial approach to seeing how a display behaves across its surface.

Zonal Screen Lab organizes display testing around the places where differences are easiest to notice: the center, edges, and corners.

01 / Why it exists

Make a closer look easier

A display can look consistent in one area and different in another. Zonal turns that vague impression into a deliberate route across the screen.

Its zone method is still subjective. It is designed to help repeat an observation, not to replace a calibrated uniformity measurement.

02 / What you can inspect

Nine focused visual references

Solid ColorCycle through black, white, RGB, cyan, magenta, and yellow to look for unusual bright, dark, or fixed pixels.

Black ScreenUse an uninterrupted black field to inspect possible edge glow, bleed, clouding, or uneven dark areas.

Uniformity FieldsCompare center, edges, and corners across neutral fields at several brightness levels.

Pixel GridSwitch among horizontal lines, vertical lines, a reference grid, and a checker pattern.

Sharpness TargetInspect fine text, radial lines, concentric targets, and corner detail for apparent softness or halos.

Contrast StepsCompare near-black and near-white steps to see whether adjacent tones remain distinguishable.

Grayscale RampView stepped and continuous gray ramps for abrupt jumps, tinting, clipping, or visible banding.

Color RampsInspect red, green, blue, cyan, magenta, and yellow transitions from dark to bright.

Motion TrailTrack a moving reference at three speeds to compare perceived blur, trailing, and animation smoothness.

03 / Principles

How Zonal is designed

Spatial thinking

Guidance is organized around the screen surface, not just a list of patterns.

Consistent position

Instructions call out viewing angle as an important variable.

Visual only

No percentage or automated pass/fail result is invented.